
Last updated 4/18/2020
Support: discord.BedrockRealms.com
Developer: Chegs

Notes: 
 - Chance of fishing multiple items when raining
 - Chance of fishing multiple items when full moon
 - Luck of the sea has a heavy impact on the loot table
	- Without luck of the sea, you will receive 80% standard loot(fish/junk)
	- With luck of the sea 3, you will receive about 50% standard loot(fish/junk)
 - This behavior was designed to be balanced for multiplayer worlds/realms
 - This behavior was created for the Bedrock Realms Community
	- Join us @ discord.BedrockRealms.com
 - Nautilus Shell has been retextured into "coins" on Bedrock Realms servers.
	- This is the reason that it appears multiple times in the loot table.
 - LeaderPuffs are a renamed and colored puffered fish to represent the Leaders of the Bedrock Realms Community. 
 
CHANGE LOG
 V1.2.0 - 4/18/2020 
 - Removed leaderPuffs of retired team members.
 - Added efficiency 1-3 to books_low.
 - Added efficiency 4-5 to books_mid.
 - Removed books_high
	- This table contained books with over max level enchantments.
	- These enchantments reset to max value when being applied to tools. 
	- Patched bug via a new table with over max enchants pre-applied to tools.
 - Added rare_lucky_tools to the rare loot table.
	- These tools take the place of books_high which offeres higher than max level enchants. 
	- (temp item) These items will not have unbreaking or mending and will become too expensive to constantly repair.
	- The displayed enchantment levels will be lower than the enchantments true value. 
	- WARNING: Adding new enchantments to these items will cause them to reset to the standard max enchantment level.
 - Increased the probability of getting loot from the resources table.
 - Increased the impact of luck_of_the_sea on obtaining mining resources. 
 - Added resource_soggy to the resources table.
 - Added resource_underwater to the resources table.
 - Rebalanced by adjusting probability of most custom tables.
	
GUIDE
 #  loot table
 -  item
( ) luck impact 
 C  count
 V  variants
 E  enchantment
 D  damage (-durability)

 Note: The () number next to a loot % is the luck impact. This signifies how much having luck of the sea will change the table. A negative number means you will be less likely to get loot from the table. A positive number means you are more likely to get loot from the table. 

=====================
==OUTLINE============
=====================
 #FISH 		66.0% (-2)
 #JUNK 		11.3% (-2)
 #TREASURE 	3.8%  (+1)
 
 #RESOURCES 8.0%  (+2)
	#resource_wood 	   20.0%
	#resource_misc 	   20.0%
	#resource_mining   20.0% (+1)
	#resource_soggy	   20.0%
	#resource_underwater 20.0%
	
 #TOOLS 	3.8%  (+1)
	#tools_misc 	   40.0% (-1)
	#tools 			   40.0%
	#tools_enchanted   20.0% (+1)
	
 #ARMOR 	3.8%  (+1)
	#armor 			   66.7%
	#armor_enchanted   33.3% (+1)
	
 #BOOKS 	3.0%  (+1)
	#books_low  	  66.0% (-1)
	#books_mid  	  33.0%
	
 #RARE 		1.5%  (+1)
	#rare_disk 		  22.0% (-2)
	#rare_head 		  11.0%
	#rare_leaderPuff  22.0% (-1)
	#rare_misc 		  22.0%
	#rare_lucky_tools 22.0%
	
=====================
 
 
 
   _                 _     _______    _     _      
 | |               | |   |__   __|  | |   | |     
 | |     ___   ___ | |_     | | __ _| |__ | | ___ 
 | |    / _ \ / _ \| __|    | |/ _` | '_ \| |/ _ \
 | |___| (_) | (_) | |_     | | (_| | |_) | |  __/
 |______\___/ \___/ \__|    |_|\__,_|_.__/|_|\___|
                                                  
 
========================
#FISH 66.0% (-2)
========================
	  - Fish 64.5%
	  - Salmon 26.9%
	  - Clownfish 2.2%
	  - Pufferfish 6.5%

========================
#JUNK 11.3% (-2)
========================
	  - Leather Boots 12.0%
		  D:0-90%
	  - Leather 12.0%
	  - Bone 12.0%
	  - Potion 12.0%
	  - String 6.0%
	  - Fishing Rod 2.4%
		  D:0-90%
	  - Bowl 12.0%
	  - Stick 6.0%
	  - Dye 1.2%
		  C:10 
	  - Tripwire Hook 12.0%
	  - Rotten Flesh 12.0%

========================
#RESOURCES 6.8% (+2)
========================
  ----------------------
  #resource_wood 20.0%
  ----------------------
	  - Log 50.0%
		  C:1-5 V:4 
	  - Log2 50.0%
		  C:1-5 V:2
	  
  ----------------------
  #resource_misc 20.0%
  ----------------------
	  - Nautilus Shell 18.2%
		  C:1-5 
	  - Wool 18.2%
		  C:1-5 V:16 
	  - Concrete 18.2%
		  C:1-5 V:16 
	  - Dye 18.2%
		  C:1-5 V:20 
	  - Leather 18.2%
		  C:1-5 
	  - Packed Ice 9.1%
		  C:1-5

  ----------------------
  #resource_mining 20.0%
  ----------------------
	  - Stone 12.5%
		  C:1-5 
	  - Coal 12.5%
		  C:1-5 
	  - Iron Ingot 12.5%
		  C:1-5 
	  - Iron Ingot 12.5%
		  C:1-3 
	  - Gold Ingot 12.5%
		  C:1-3 
	  - Quartz 12.5%
		  C:1-3 
	  - Emerald 12.5%
	  - Diamond 12.5%
	  
  ----------------------
  #resource_soggy 20.0%
  ----------------------
	  - Soggy Cake 16.6%
		  E:unbreaking(3)
	  - Soggy Cookie 16.6%
		  E:unbreaking(3)
	  - Soggy Bread 16.6%
		  E:unbreaking(3)
	  - Soggy Potato 16.6%
		  E:unbreaking(3)
	  - Soggy Apple 16.6%
		  E:unbreaking(3)
	  - Soggy Melon 16.6%
		  E:unbreaking(3)
	  
  ----------------------
  #resource_underwater 20.0%
  ----------------------
	  - Prismarine 42.8%
		  C:1-5 V: 3
	  - Prismarine Crystals 14.2%
		  c: 1-5
	  - Prismarine Shard 14.2%
		  c: 1-5
	  - Sea Pickle 14.2%
		  c: 1-5
	  - Sealantern 14.2%
		  c: 1-5
	  
========================
#TREASURE 3.8% (+1)
========================
	  - Nautilus Shell 13.9%
	  - Waterlily 13.9%
	  - Name Tag 13.9%
	  - Saddle 13.9%
	  - Bow 13.9%
		  E:30 D:0-25%
	  - Fishing Rod 13.9%
		  E:30 D:0-25%
	  - Book 16.7%
		  E:30
	
========================
#TOOLS 3.8% (+1)
========================
  ----------------------
  #tools_misc 40.0% (-1)
  ----------------------
	  - Arrow 8.3%
		  C:[object Object] V:43 
	  - Fireworks 8.3%
		  C:[object Object] 
	  - Lingering Potion 8.3%
		  V:37 
	  - Potion 8.3%
		  V:37 
	  - Splash Potion 8.3%
		  V:37 
	  - Nautilus Shell 8.3%
		  C:[object Object] 
	  - Name Tag 8.3%
	  - Compass 8.3%
	  - Clock 8.3%
	  - Bucket 8.3%
		  V:4 
	  - Bed 8.3%
		  V:16 
	  - Ender Pearl 8.3%
  ----------------------
  #tools 40.0%
  ----------------------
	  - Fishing Rod 4.5%
		  D:0-100%
	  - Bow 4.5%
		  D:0-100%
	  - Trident 4.5%
		  D:0-100%
	  - Crossbow 4.5%
		  D:0-100%
	  - Wooden Axe 7.5%
		  D:0-100%
	  - Wooden Hoe 7.5%
		  D:0-100%
	  - Wooden Pickaxe 7.5%
		  D:0-100%
	  - Wooden Shovel 7.5%
		  D:0-100%
	  - Wooden Sword 7.5%
		  D:0-100%
	  - Iron Axe 6.0%
		  D:0-100%
	  - Iron Hoe 6.0%
		  D:0-100%
	  - Iron Pickaxe 6.0%
		  D:0-100%
	  - Iron Shovel 6.0%
		  D:0-100%
	  - Iron Sword 6.0%
		  D:0-100%
	  - Diamond Axe 3.0%
		  D:0-100%
	  - Diamond Hoe 3.0%
		  D:0-100%
	  - Diamond Pickaxe 3.0%
		  D:0-100%
	  - Diamond Shovel 3.0%
		  D:0-100%
	  - Diamond Sword 3.0%
		  D:0-100%

  ----------------------
  #tools_enchanted 20.0% (+1)
  ----------------------
	  - Fishing Rod 5.9%
		  E:random(5-35) D:0-100%
	  - Bow 4.4%
		  E:random(5-35) D:0-100%
	  - Trident 4.4%
		  E:random(5-35) D:0-100%
	  - Crossbow 4.4%
		  E:random(5-35) D:0-100%
	  - Wooden Axe 7.4%
		  E:random(5-35) D:0-100%
	  - Wooden Hoe 7.4%
		  E:random(5-35) D:0-100%
	  - Wooden Pickaxe 7.4%
		  E:random(5-35) D:0-100%
	  - Wooden Shovel 7.4%
		  E:random(5-35) D:0-100%
	  - Wooden Sword 7.4%
		  E:random(5-35) D:0-100%
	  - Iron Axe 5.9%
		  E:random(5-35) D:0-100%
	  - Iron Hoe 5.9%
		  E:random(5-35) D:0-100%
	  - Iron Pickaxe 5.9%
		  E:random(5-35) D:0-100%
	  - Iron Shovel 5.9%
		  E:random(5-35) D:0-100%
	  - Iron Sword 5.9%
		  E:random(5-35) D:0-100%
	  - Diamond Axe 2.9%
		  E:random(5-35) D:0-100%
	  - Diamond Hoe 2.9%
		  E:random(5-35) D:0-100%
	  - Diamond Pickaxe 2.9%
		  E:random(5-35) D:0-100%
	  - Diamond Shovel 2.9%
		  E:random(5-35) D:0-100%
	  - Diamond Sword 2.9%
		  E:random(5-35) D:0-100%

========================
#ARMOR 3.8% (+1)
========================
  ----------------------
  #armor 66.7%
  ----------------------
	  - Leather Boots 12.5%
		  D:0-100%
	  - Leather Chestplate 12.5%
		  D:0-100%
	  - Leather Helmet 12.5%
		  D:0-100%
	  - Leather Leggings 12.5%
		  D:0-100%
	  - Iron Boots 8.3%
		  D:0-100%
	  - Iron Chestplate 8.3%
		  D:0-100%
	  - Iron Helmet 8.3%
		  D:0-100%
	  - Iron Leggings 8.3%
		  D:0-100%
	  - Diamond Boots 4.2%
		  D:0-100%
	  - Diamond Chestplate 4.2%
		  D:0-100%
	  - Diamond Helmet 4.2%
		  D:0-100%
	  - Diamond Leggings 4.2%
		  D:0-100%

  ----------------------
  #armor_enchanted 33.3% (+1)
  ----------------------
	  - Leather Boots 12.5%
		  E:random(5-35) D:0-100%
	  - Leather Chestplate 12.5%
		  E:random(5-35) D:0-100%
	  - Leather Helmet 12.5%
		  E:random(5-35) D:0-100%
	  - Leather Leggings 12.5%
		  E:random(5-35) D:0-100%
	  - Iron Boots 8.3%
		  E:random(5-35) D:0-100%
	  - Iron Chestplate 8.3%
		  E:random(5-35) D:0-100%
	  - Iron Helmet 8.3%
		  E:random(5-35) D:0-100%
	  - Iron Leggings 8.3%
		  E:random(5-35) D:0-100%
	  - Diamond Boots 4.2%
		  E:random(5-35) D:0-100%
	  - Diamond Chestplate 4.2%
		  E:random(5-35) D:0-100%
	  - Diamond Helmet 4.2%
		  E:random(5-35) D:0-100%
	  - Diamond Leggings 4.2%
		  E:random(5-35) D:0-100%

========================
#BOOKS 3.0% (+1)
========================
  ----------------------
  #books_low 50.0% (-1)
  ----------------------
	  - Book 6.6%
		  E:lure(1) 
	  - Book 6.6%
		  E:lure(2) 
	  - Book 6.6%
		  E:lure(3) 
	  - Book 6.6%
		  E:luck_of_the_sea(1) 
	  - Book 6.6%
		  E:luck_of_the_sea(2) 
	  - Book 6.6%
		  E:luck_of_the_sea(3) 
	  - Book 6.6%
		  E:silk_touch(1) 
	  - Book 6.6%
		  E:power(1) 
	  - Book 6.6%
		  E:power(3) 
	  - Book 6.6%
		  E:power(5) 
	  - Book 6.6%
		  E:fortune(1) 
	  - Book 6.6%
		  E:fortune(2) 
	  - Book 6.6%
		  E:fortune(3)
	  - Book 6.6%
		  E:efficiency(1)
	  - Book 6.6%
		  E:efficiency(2)
	  - Book 6.6%
		  E:efficiency(3)

  ----------------------
  #books_mid 33.3%
  ----------------------
	  - Book 7.6%
		  E:unbreaking(1) 
	  - Book 7.6%
		  E:unbreaking(2) 
	  - Book 7.6%
		  E:unbreaking(3) 
	  - Book 7.6%
		  E:sharpness(1) 
	  - Book 7.6%
		  E:sharpness(3) 
	  - Book 7.6%
		  E:sharpness(5) 
	  - Book 7.6%
		  E:protection(2) 
	  - Book 7.6%
		  E:protection(3) 
	  - Book 7.6%
		  E:protection(4) 
	  - Book 15.2%
		  E:mending(1)
	  - Book 7.6%
		  E:efficiency(4)
	  - Book 7.6%
		  E:efficiency(5)
	  
========================
#RARE 1.5% (+1)
========================
  ----------------------
  #rare_disk 22.0% (-2)
  ----------------------
	  - Record 11 8.3%
	  - Record 13 8.3%
	  - Record Blocks 8.3%
	  - Record Cat 8.3%
	  - Record Chirp 8.3%
	  - Record Far 8.3%
	  - Record Mall 8.3%
	  - Record Mellohi 8.3%
	  - Record Stal 8.3%
	  - Record Strad 8.3%
	  - Record Wait 8.3%
	  - Record Ward 8.3%

  ----------------------
  #rare_head 11.0%
  ----------------------
	  - Skull 100.0%
		  V:6
		  
  ----------------------
  #rare_leaderPuff 22.0% (-1)
  ----------------------
	  - ChegelePuff 25.0%
		  E:unbreaking(500) 
	  - EkkaPuff 25.0%
		  E:unbreaking(500) 
	  - DeeraeePuff 25.0%
		  E:unbreaking(500) 
	  - CreepyPuff 25.0%
		  E:unbreaking(500) 

  ----------------------
  #rare_misc 22.0%
  ----------------------
	  - Nautilus Shell 16.7%
		  C:10-32 
	  - Totem 16.7%
	  - Elytra 16.7%
		  E:random(5-30) D:0-100%
	  - Appleenchanted 16.7%
	  - Shulker Box 16.7%
		  V:16 
	  - Ender Chest 16.7%
	  
  ----------------------
  #rare_lucky_tools 22.0%
  ----------------------
	  - Fishing Rod 11.1%
		  E:lure(5)
		  E:luck_of_the_sea(5) 
		  D:90-100%
	  - Bow 11.1%
		  E:power(7)
		  E:punch(5)
		  D:90-100%
	  - Crossbow 11.1%
		  E:quick_charge(5)
		  E:piercing(6)
		  D:90-100%
	  - Trident 11.1%
		  E:impaling(7)
		  E:riptide(5)
		  D:90-100%
	  - Diamond Sword 11.1%
		  E:looting(5)
		  E:sharpness(7)
		  D:90-100%
	  - Diamond Shovel 11.1%
		  E:efficiency(7)
		  E:fortune(5)
		  D:90-100%
	  - Diamond Pickaxe 11.1%
		  E:efficiency(7)
		  E:fortune(5)
		  D:90-100%
	  - Diamond Axe 11.1%
		  E:efficiency(7)
		  E:fortune(5)
		  D:90-100%
	  - Diamond Hoe 11.1%
		  E:power(7)
		  E:unbreaking(5)
		  D:90-100%